How To Do Face Animation Using AI
How To Do Face Animation Using AI
Mo-Cap, for short) is the process of recording people's camera with real-life movements intended to recreate those precise movements in a computer-generated scene. As someone is thrilled with the use of this technology in game development to create animations, I was thrilled to see the massive improvements this technology has brought with the help of Deep Learning.
In this article, I would like to share a quick overview of the recently published Neurops paper "First Order Motion Model for Image Animation" by A. Sirohin et. al. And it shows how "game-changing" its application will be in the game animation industry.
Motion Scan Technology
This was back in 2011 when the game L.A. Noire came out with an absolutely stunning life-like facial animation that was ahead of every other game. Now, almost a decade later, we still have seen many other games match their level in terms of giving realistic facial expressions.

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